{"breadcrumbs":{"\/en_US":"Home","\/en_US\/news":"spark.crx.global.content.page.title.en_US.news","\/en_US\/news\/dragon-age-inquisition-update":"spark.crx.global.content.page.title.en_US.news.dragon-age-inquisition-update"},"meta":{"description":"Read the latest news from Dragon Age Executive Producer Mark Darrah.","pageTitle":"Dragon Age: Inquisition Update","created":"2017-07-05T11:58:43+0000","modified":"2014-07-22T20:21:57+0000","ogTitle":"Dragon Age: Inquisition Update","ogImages":["http:\/media\/cache\/full\/content\/dam\/inquisition-dragonage\/2017\/07\/dai-news-markdurrah-blogheader-new.jpg","\/\/assets.dragonage.com\/images\/logo.png"],"canonicalPath":"\/news\/dragon-age-inquisition-update","windowTitle":"Dragon Age: Inquisition - Dragon Age: Inquisition Update - Official EA Site"},"pageDetails":{"prevArticle":{"id":"news\/writing-villains","title":"Writing Villains"},"nextArticle":{"id":"news\/bioware-at-san-diego-comic-con","title":"BioWare at San Diego Comic-Con"}},"article":{"id":"news\/dragon-age-inquisition-update","title":"Dragon Age: Inquisition Update","date":{"date":"2017-07-05 11:58:43","timezone_type":2,"timezone":"Z"},"socialSharing":true,"author":{"linkText":null,"linkUrl":null},"thumbnailImage":"\/media\/cache\/full\/content\/dam\/inquisition-dragonage\/2017\/07\/dai-news-markdurrah-blogheader-new.jpg","mainImage":"\/media\/cache\/full\/content\/dam\/inquisition-dragonage\/2017\/07\/dai-news-markdurrah-blogheader-new.jpg","summary":"Read the latest news from Dragon Age Executive Producer Mark Darrah.","content":"

From Mark Darrah, Executive Producer of Dragon Age: Inquisition<\/i><\/p>\n

I\u2019m writing to let you know that Dragon Age: Inquisition<\/i> has a new release date of November 18, 2014 <\/b>in North America (November 21st<\/sup> in EU). We appreciate the enormous support we\u2019ve received from all of you to get to this point, and while this extra few weeks may not seem like a lot, I know the game you\u2019ll play will be all the better for it.<\/p>\n

Since we began working on Dragon Age: Inquisition<\/i> almost four years ago, our goal was to create the best Dragon Age<\/i> experience ever. It was that goal that motivated many of our decisions: moving to Frostbite, bringing race choice and customization back, improving tactical camera, building a team of characters whose relationships evolve based on your actions, and most importantly, crafting an epic, nation-spanning story that both draws upon past games and takes you to many new places in the realm of Thedas.<\/p>\n

I\u2019m privileged to be a part of a team that has been working very hard to surpass every measure they\u2019ve set for themselves. That has meant completing huge amounts of game content, fixing bugs both big and small, and improving the overall experience. This last bit of time is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero's choices. And ensuring the experience you get is the best it can be in the platform you choose to play on. <\/p>\n

Thank you again for your patience and support!<\/p>\n

Mark<\/p>\n

<\/p>\n","gallery":[],"category":{"key":null,"label":null}},"tags":null}